In order for the player to find their way around the world and get some hints on how to solve the puzzles, the game includes a map screen. The screen can be accesses after the player finds the map (aka Locator) item.
TODO: Describe how locator texts are determined
Here are some observations about the map:
- The map scene uses 28x28 tiles instead of the usual 32x32
- Inventory allows opening the map by clicking any item that has Bits 7 and 20 set
- The map can be activated by hitting L on the keyboard
- Hints check tile attributes to determine if something is valuable, a tool, a part, etc.